Gahan, A. (2009). 3ds Max modeling for games: Insider´s guide to game character, vehicle, and environment modeling. Elsevier ; Focal Press.
Cita Chicago Style (17a ed.)Gahan, Andrew. 3ds Max Modeling for Games: Insider´s Guide to Game Character, Vehicle, and Environment Modeling. Amsterdam: Elsevier ; Focal Press, 2009.
Cita MLA (9a ed.)Gahan, Andrew. 3ds Max Modeling for Games: Insider´s Guide to Game Character, Vehicle, and Environment Modeling. Elsevier ; Focal Press, 2009.
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